1. Don't Call Me Gadget!
2002-09-11
22m
Colonel Nozzaire (pronounced Nosehair according to the Colonel) is captured by aliens who think that he is Gadget. They do tests to see if he is Gadget, which he fails. Gadget tries to find him, but when he finds the aliens, he doesn't realize who they are. When the aliens trick Gadget onto boarding their ship, when find out they have a deal with Dr. Claw where they'll exchange Gadget for the moon. One of Claw's agents tells them that Gadget is really dangerous, so the aliens put a device on Gadget that will reverse his brain waves. Thinking that he is really smart, but acting stupid, they put it on him. Gadget ends up being really smart and saves the day by stopping Claw and telling the aliens that no one owns the moon, so they can live there if they want.
2. Looming Las Vegas
2002-09-18
22m
The Colonel is taking his first vacation in twenty years, so it's Gadget mission to protect him from any MAD agents and let him have a good time.
3. Claw's Collection
2002-09-25
22m
Dr Claw is stealing vintage aircraft either for his personal collection or to build up a private airforce. Either way, Gadget has to find him and save the day, which, thanks to Penny and the Gadgetinis, he once again manages to do.
4. Gadget Goes on Location
2002-12-01
22m
Gadget is guarding some military vehicles that were leant to a new movie being filmed. What he doesn't know is that the entire crew (except for the mfamous star) are all MAD agents, there to steal the vehicles.
5. Nice Guys Are Finished
2002-10-02
22m
WOMP intercepts a MAD transmission and learns that they have located the supposedly mythical island of Shangrilala. The waters of Shangrilala are a real fountain of youth and Dr. Claw intends to use them to make himself and his agents immortal and sell the water to dicatators who'll do his bidding for eternal youth. Gadget is sent to the island to protect it but by the time he arrives MAD has already imprisoned all the islanders, renamed it Claw Island and begun draining the waters. As always Gadget hasn't a clue anything's wrong so it's up to Penny and the Gadgetinis to make Gadget save the day again.
6. One Too Many Gadgets
2002-12-08
22m
One of Dr Claw's MAD scientists creates a cloning machine that creates evil duplicates and plans to use it on the World Leaders meeting at a summit in Paris. Since Gadget is head of security the scientist creates a duplicate of him to abduct the world leaders so they can be copied while the real Gadget is dumped into a quicksand pit which he thinks is a spa mudbath. Penny is captured by the duplicate Gadget so it's up to Fidgit and Digit to save the day without her advice.
7. Trick or Trap
2003-09-07
22m
Dr. Claw hires two corporate headhunters to find him the ideal second-in-command and they use Halloween as cover to invite candidate criminals to a Halloween party in a trap filled house so they can be tested. Guess who stumbles into the party while trick-or-treating with Penny.
8. Attack of the Killer Bees
2002-10-09
22m
A crazy opera singer who can control bees with her voice and turn regular bees into "killer" bees uses them to rob Fort Knox then sets her sights on making Washington, DC her personal beehive. Can Lieutenant Gadget stop her? Maybe, if he ever figures out that his favorite opera singer is up to no good.
9. Wrestle in Peace
2002-10-16
22m
Dr. Claw tries to take over a petroleum rich country where wrestling is the national sport by planning to stage a coup when the King attends the Royal Wrestling Championship. Colonel Nozzaire (who was having a pleasant daydream about Gadget's funeral at the start of the episode) sends Gadget undercover to investigate the Championships.
10. Gopher Broke
2002-11-06
22m
The Eiffel Tower beomes the latest monument to vanish into the ground as Dr. Claw begins collecting the world's monuments. Gadget and the Gadgetinis investigate the tunnels leading from the tower and capture a teenage mutant ninja gopher (I'm kidding about the ninja part). Gadget figures the case is solved but Penny realises the gopher is young and that its even bigger mother will come looking for it.
11. The Wuzzley Affair
2003-09-14
22m
In England, people whose homes have been ransacked keep turning up wandering the streets in their nightclothes with no idea how they got there. Gadget is sent to investigate but has become sidetracked with trying to sell toystores the handcarved toy soldiers the hospitalized Colonel Nozzaire has been making to relieve his stress. The toy stores aren't interested because all everyone wants is the hot new toy The Wuzzley. While Penny thinks it's cute, she's noticed a connection between it and the robbery victims. Now, if only she can figure out how to get her uncle to investigate.
12. Face to Face to Face
2002-10-23
22m
Master of Disguise "The Chameleon" vowed to break out of jail for revenge on Colonel Nozzaire and, thanks to some inadvertant aid from Gadget, he's now free to seek vengeance.
13. No Such Thing as Ghosts
2002-12-15
22m
Gadget is sent to Neutralia, the world's only source of the supermetal neutronium, to rescue King Olaf who has supposedly been kidnapped by the ghost of King Thor. It turns out that Thor seems all too real and intends to take over the country and give MAD the neutronium so Dr Claw can build an invincible army.
14. High Noon
2002-11-13
22m
Gadget, Penny & the Gadgetinis travel to the small western town of "Cut N' Shoot" for the ceremony to rename the town as "Gadgetville". But, when they arrive the town seems deserted because everyone's hiding. The fearsome Barker Gang is on the way and since the sheriff can't handle them they're renaming the town so Gadget will. Too bad he thinks it's all a game.
15. Sasquatch Watch
2002-12-18
22m
Gadget is sent to investigate Bigfoot sightings which he thinks are a hoax but will give him the chance to enjoy some camping; but there's something roaming the mountains.